General Rules
1. Treat everyone as you would like them treat yourself!!!!
2. Should be obvious, but no bullying other clan members. This also includes discrimination to other clan members over their age, gender, race, nationality or sexuality. We don't tend lightly to bullying
3. Listen to the leaders! Whether they be event Leaders, High Council or Council
4. If you think that something is being done wrong by those leaders, approach them and discuss it reasonably. Do not go on a rampage of bad language at them we will always listen
5. Carry a positive attitude to all wars, events and clan meetings, even if you don't like the event or the setup of the war. This can ruin everyone's experience and can impact the whole clan performance!!!
6. Always be in the clan chat "menofgodchat" whenever you are logged in. Otherwise try to make sure a leader knows that you are currently online. NOTE: Don't depend on any of the leaders having you in their friends lists
Warring Rules
You must follow these rules during all official clan wars
1. Follow 1 Pile at all times
2. Only those assigned to Snipe are allowed to snipe, all others must follow Warring Rule #1
3. Equipment-You must wear this equipment for each attack style
Melee
Head - Rune Full Helm
Neck - Amulet of Power/Amulet of Strength
Body - Rune Platebody/Green d'hide body
Legs - Rune Platelegs/Rune Plateskirt/Green d'hide chaps
Weapon - Rune Scimitar/Rune Battleaxe/Rune 2h
Shield(if you can) - Rune Beserker Shield/Rune Spikeshield/Rune Kiteshield
Gloves - Rune Gauntlets
Boots - Fighting/Fancy boots
Cape - Team-20 cape
Ring - Explorer's ring (1, 2. or 3)
Magic
Head - Runecrafter Hat/Combat Hood/Rune Full Helm
Neck - Amulet of Power/Amulet of Magic
Body - Combat Robe Top/Runecrafter Robe
Legs - Combat Robe Bottom/Runecrafter Skirt
Weapon - Either Staff of Air, or the elemental staff of the element you are casting
Shield - Anti-dragon Shield
Gloves - Runecrafter Gloves/Safety Gloves
Boots - Fighting/Fancy boots/Leather Boots
Cape - Team-20 cape
Ring - Explorer's ring (1, 2, or 3)
Range
Head - Green d'hide coif/Rune Full Helm
Neck - Amulet of Power
Body - Green d'hide body
Legs - Green d'hide chaps
Weapon - Maple shortbow/Maple longbow
Ammunition - 500 Adamant arrows
Gloves - Green d'hide vambraces
Boots - Fighting/Fancy boots/Leather Boots
Cape - Team-20 cape
Ring - Explorer's ring (1, 2, or 3)
4. Inventory - Your inventory should contain
Melee - Strength potion
Magic - 250 cast of your strongest spell and enough runes for at least 10 bind spells (30 Earth, 30 Water and 20 Nature)
Range - nothing extra
You may also take eqipment for another combat style
The rest of your inventory should be filled with food of at least tuna or higher
If you are accepted into the clan, you are expectecd to follow all these rules